Difference between revisions of "VC Bargaining"

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This page is for Ed and Ron to share their thoughts on VC Bargaining. Access is restricted to those with "Trusted" access.
 
This page is for Ed and Ron to share their thoughts on VC Bargaining. Access is restricted to those with "Trusted" access.
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==Thoughts==
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*We shouldn't include effort from the entrep. - we want a model that has no contract theory, just bargaining.
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==A Basic Model==
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:<math>V_t=V_{t-1} + f(x_t) - k \,</math>
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with
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:<math>V_0=0, f(0)=0, f'>0, f''<0, k>0 \,</math>
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should do us just fine. Having <math>k>0\,</math> will force a finite number of rounds as the optimal solution providing there is a stopping constraint on <mathV_t\,</math> (so players don't invest forever).
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There are two simple methods that come to mind:
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:<mathf'(0) >0, f''<0, \exist z* s.t. \forall z > z* f'(z)<0\,</math>
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Or we could force and exit once
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:<math\sum_t (x_t) \ge \overline{x}\,</math>
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In each period there is Rubenstein finite bargaining, with potentially different patience, and one player designated as last. This will give a single period equilibrium outcome with the parties having different bargaining strength.

Revision as of 16:43, 24 May 2011

This page is for Ed and Ron to share their thoughts on VC Bargaining. Access is restricted to those with "Trusted" access.

Thoughts

  • We shouldn't include effort from the entrep. - we want a model that has no contract theory, just bargaining.

A Basic Model

[math]V_t=V_{t-1} + f(x_t) - k \,[/math]

with

[math]V_0=0, f(0)=0, f'\gt 0, f''\lt 0, k\gt 0 \,[/math]

should do us just fine. Having [math]k\gt 0\,[/math] will force a finite number of rounds as the optimal solution providing there is a stopping constraint on <mathV_t\,</math> (so players don't invest forever).

There are two simple methods that come to mind:

<mathf'(0) >0, f<0, \exist z* s.t. \forall z > z* f'(z)<0\,</math>

Or we could force and exit once

<math\sum_t (x_t) \ge \overline{x}\,</math>

In each period there is Rubenstein finite bargaining, with potentially different patience, and one player designated as last. This will give a single period equilibrium outcome with the parties having different bargaining strength.